Introducing, my 2D game engine!
TA, DAAAAA! ;D
Graphics provided by LWJGL
Sound provided by TinySound
TTF support
custom texture loader (slickUtil is over rated, jk)
simple GUI framework
This engine isn’t much, and I can’t think of a single other person who would want to use it, not with all the other great options out there. I just feel that most libraries are too bloated, and get in the way of how I like to program. So this is my own little home brew.
If your board, or intrigued, and feel like ravaging through completely undocumented code, the project is hosted on BitBucket.
When you run the engine an example GUI will come up. Which is the product of me building and testing the UI package.
If you find any bugs, or notice something that I am doing ass backwards, let me know.
Some things I would like help with, if anyone has the time to teach me:
-batching
-shaders