Generic meta server

Hello,

I am thinking about a generic meta server for multiplayer games.
The generic meta server can store generic text data (for instance json, comma separated or xml) for a generic text key.
So when a player starts hosting game XYZ it sends this piece of info to the generic meta:
server_started.XYZ=;;;;
It will be stored on the generic meta server with a timeout (one hour or something). A unique id is returned so the server can erase his entry on the generic meta server.

Another player that wants to find a game, the game queries the generic meta server for “server_started.XYZ”.
He gets a list of
;;;;
;;;;

;;;;
;;;;
and the player can choose a server to connect to.

Anyone thinks this would be interesting?
Anyone knows of such a service already?

It would be very easy to write it. But hosting is another matter. Perhaps Google app engine.

Perhaps the developer of game XYZ must register on the site and obtain some sort of code to stop abuse.

There is no perceived need for this, so do it as an exercise if you find it interesting, but don’t expect a flock
of game developers to materialize and adopt it.

Plenty of commercial services for this. Gamespy.