GDC06 Photos

All,

Just going through my photos (200+) and getting them ready to post here. Before they all go up, I thought I would share one with you in particular…

Who is this guy who broke into Sun’s campus at night!?!?!?!?!

http://blogs.sun.com/roller/resources/ChrisM/KevSun.jpg

I mean really…they’ll let anyone in there!

-Chris

Caption anyone? :slight_smile:

Kev

You know I might have seen him around some place before. I’m sure he ususally has a pint glass in his hand though…

Definately a suspicious looking chap… :slight_smile:

Dan.

I’m not sure, but i’d check that none of the servers are missing :wink:

Okay the gig is up.
It was me and I ran off with Sun’s servers as well as project Darkstar. ;D

::slight_smile:

Is that a superman shirt under the fleace kevglass ? ::slight_smile:

Caption:

“Cheers!.. dont mind me. I’ll just be camping out here until you give me a job.
Sort of like Fight Club, but without the bruises.”

sigh If Kev’s wife was researchign in Boston I’d galdly grab his resume… with any luck the Darkstar team will be expanding soon.

You looking for remote workers? :slight_smile:

Endolf (the wishful)

sigh Unfortunately rigth now Im sort of in the opposite mode-- consolidating the team in one place. Thats why in the next 3 months Im moving from Sunny Northern Cali to frigid Northern Boston.

Even if someoen was willing to move all this way, I understand H1B visas (visiting foreign tech worker) are getting harder to come by :confused:

Now if we are hugely successful its possible we could see spin-off and related projects at Sun campuses in other parts of the world. When/if that ever shows any signs of happening I will definitely let yoy guys know.

Trust me, its even more frutsrating for ME that so many of you guys are European…

I live in the Boston area. Its not too bad climate wise. This winter was rather mild.

I used to go to the NEJUG meetings at the Sun campus in Burlington but we got too successful. The meeting room holds 300 but we had too many showing up so they required registration. Maybe it was the free pizza. Since it was usually a last minute descision to go, I stopped going.

Once I get out there Ill have to start getting invovled in the JUG meetings… maybe we can even start a game-dev SIG 8)

I’m not positive, but Im farily confident Project Darkstar will be opening up some Reqs for folks in the netx few months. If you want to email me your resume I’ll try not to lose it between now and then…

Email: jeffrey.kesselman@sun.com

Cool, I’m wondering if that comes with free pizza too? :slight_smile:

I’ll send you something just so you know, its not impressive. I work as an architectural designer. So if you need an addition on your new house or need a new house designed, I’m the guy.

Btw Chris has many more photos on his blog:

http://blogs.sun.com/ChrisM

Sicne he didn’t have time to caption them I will do that here to the ebst of my ability:

Picture 1: The glorified closet that is my games lab at the Santa Clara Campus. Jeff on the left. Someone on the right. (Might be the back of Chris but then Im not sure who took the picture…) This was the last minute prep before the conference.

Picture 2: Part of the machien rack in the lab. The laptop I believe is Chris’s, its connected to the Sunfire 4200 we used as the show server which is just barely visible as the machine on the lowest shelf in the rack.

Picture 3: An unflattering closeup of me (god have I got THAT fat? Time for the gym…) working on my laptop netowrked into the 4200. On the shelves and surfaces youcan see some of my game-book library, some games, and a whoel lot of empty soda cans and junk papers.
Thats what happens before a show. (A side note, in the back you can see a blue Bawls bottle too.)

Picture 4: Booth setup at GDC. The geezer with the beard is Dom, our BRILLIANT show coordinator. Don’t let the grey hair fool you, he’ll kick your butt if you screw up on the show floor! He was also responsible for takign my crazy idea that we wear lab coats at the show and turning it into the cool “I want one” things we ended up wearing!

Picture 5: Me close up. Damn happy to finally be AT the show. Yeah, I do really need to start going to the gym…

Picture 6: The guys on the right are the core IMI team. The guy in the front is Shawn. New this year is the short hair-cut and sophisticated look. Thats what happens when you get married. (My wife has been desperately trying to do thsi to me for 15 years. If you think Im a slob now you shoudl have seen me before marriage!) COngrats again to Shawn and partner.

The guy on the left is Chris Kauza, Mr. Super-MBA. Remember when I said “we’re workign on the business model”? Actually HE’S working on the business model. I just bug him about all my goals for it. He does the real work 8)

Picture 7: Matthew Douglas. Tireless, multi-talented Director of Engineering for Mind Control Software and technical lead on Stomping Grounds and the C++ ports of the SGS APIs. Great guy, terrific engineer, AND he puts up wtih me and Sun! You really have these guys to thank for many parts of the SGS EA1 including the C++ APIs, the design of the Matchmaker and the C++ APIs for it, and general “sanity checking/bug testing” of our very early versions of the system. Here Matt is just getting the PSP dev kit running for the show.

Picture 8: In the back is Chris Kauza again. In the front is another very important member of the Darkstar team, my boss Karl Haberl. A terrific mix of a solid and highly experienced engineer, a talented Director (senior sun manager), and, under it all, the soul of a garage band rocker. (I understand hes actually quite a musician but I havent heard him play yet.) He’s also my rudder when al lthe pressure and unknowns start getting to me. hes fought for our project with everyone from VPs to Sun Lawyers. We definitely wouldn’t be here if it werent for him!

Picture 9: The booth more or less set up and lab coats on. Thats Karl and Chris K on the left again, the baldy on the right is me. Ya know, Chris M says I had hair when we started this,

Picture 10: Chris K trying the PC version of Stomping Grounds. You cna see about half of the embordiered “Project Darkstar” on the lab coat rear.

Picture 11: Chris M caught looking at naughty picture on his laptop… naw. Really this INSIDE of that twoer you see in the booth in the other pictures. He is building the website AT the show cause we didnt get him final release bits til that morning. Well done Chris!

Picture 12: A better picture of the 4200 sitting all alone in its great big rack on the show floor. Lots of room for lots more 4200s…

Picture 13: A close up of cosmic birdie on the flatscreens we used on the show floor. Coool…

Picture 14: Okay, we’re Sun, we don’t have booth babes. But our marketing folks can still be very cute and they are also VERY bright. Thats two of them at our info desk. On the desk is a PSP (well only the box really, we’re not THAT naive.) We had a drawing for two of those lovely little portable consoles every day of the show.

Picture 15: Me with the Oddlabs/Tribal Trouble guys. Honestly, these gusy have done more for the reputation of Java then every dime Sun has ever spent on Java marketing. That shite eating grin on my face is me basking in the reflected glow of their success. Its also me comtemplating the fact that they told Microsoft they want Java on the Xbox!

Picture 16: Crowds at the sun booth. We had a LOT of attention.

Picture 17: And even more crowds

Picture 18: The pressing mass of people at the PSP drawing. Dom is in the center of that somwhere, the master ring leader. You can see embroidery on the back of Karl’s lab coat pretty clearly here.

Picture 19: I believe thats our very own KevGlass looking over the shoudler of Chad, Shawn’s brother, as he plays Cosmic bridie. Chad is the artist behind all of the amazing 3D models in IMIs stuff. (Some of you might also remember his AMAZINGLY cute puppy in their dem oa year ago.)

Picture 20: The gent with his had out gesturing is Andrew Leker,as in “Andrew Leker’s Stomping Grounds”. Andrew is the principle of Mind Control Software and an award winning game designer in both the computer and pen ana paper space. (Some of you who are as old as I am might remember his pen and paper roleplaying game “Skyrealms of Jorune”.)

Andrew, in addition to being a fantastic game designer runnign an awesome game company has the patience of a saint and put up with all sorts of needless big-company obstacles we at Sun put between him and the successful conculsion of this project. Ontop of all that he was a tireless advocate at the show of Darkstar and what we are trying to accomplish. THANK YOU ANDREW and all the Mind Control Folks

Picture 21: Karl wearing his killer-salesman hat 8)

Picture 22: Dom and another of our support people getting ready for the PSP drawing.

Picture 23: Chris and the Oddlabs guys.

Picture 24: Group silliness.

Picture 25: Chris feeling up the deadliest woman in the virtual world, the Quake champion “Cornelia”.

Picture 26: A bunch of Darkstar team members with Cornelia. Note thatnow Chris is feeling ME up… actually Im not sure where the other hand is. Maybe I dont want to know. The guy in the beard is Seth Proctor. Seth on his own time wrote the hack demo that ships with the Darkstar EA1. hes now an official member of the team and can spend some tiem that isnt his own helping us.

Picture 27: James Meqquire. I wont make any comments on what he’s doing with the Quake star 'cause he’s a respectable gentleman :wink: James is really my technical “other half” on Darkstar. He came into the project effectively 3 months ago with little docs and ana rchietct who had been workign on it sol oso long he wasnt sure how to explain it (me.) James dove in, came up fast on what the technology was, and has made soem major fixes and improvements. As we move fowards hes going to be probably the most important engineer on the project, as I have my hands full with all that architect crud…

While we are talkign about it, the other two mmebers of the core team up to launch who couldnt make it to the show should really be mentioned. Dan Ellard, our database whiz, who turned around and fixed up my half-arsed database work as well as put up with under-pressure attitude from me (which I promise you is NOT a prettt site.) Thank you Dan.

And Sten, who wrote the Matchmaker app as wellas the RawSocketManager and also did a terrrific job of comign up on a system with inadaquate internal docs as wellas hhaving to work remote from the rest of us.

Great job, guys. We wouldnt be here without all of you.

Picture 28: Chris feelign up some guy I dont remember…

And thats the show, folks!