Gamma Project Approved!

The following project hasd been approved:

[quote]Project: Gamma
Gamma aim to be a library based on Xith3D that permit to code games fast and easyly. With Gamma, you have a main window ( “JFrame” ) in which you can integrate panels such as “Xith3DPanel”, “SwingControlsPanel”, or “Java2DPanel”. In Xith3DPanel, you can display a “World”. A “World” is composed of so-called "Thing"s. "Thing"s got "BoundingBox"es to test if the “Thing” is colliding with another “Thing”. "Mouvement"s can be applied to “Thing”, "Mouvement"s can have different "State"s, for example “walk”,“run”,“jump”,“fire”, and for any of these states, a corresponding “Animation”, loaded from MD2, MD3, MD5, OBJ, 3DS files. “World” can be loaded from a file ( “.mkw” ). A World Editor is in construction, to modify "Thing"s’ attributes easyly. There is also a lot of utilitary functions to treat all Objects of a type, or all Objects int this BoundingBox, or all Objects that collide another Object, etc… 3 persons are working on this project. The status of the project is “Just Started, but under heavy development !”. You can help this project : We’re looking for coders, to improve Gamma. There will be a CVS access, as soon as this project will be approved.
[/quote]
please see http://gamma.dev.java.net for details

That should be a useful addition to the Xith3D-interested world. Any idea of a prospective timescale for first beta release?

I’m the project owner of Gamma.

I will take a look if I should and how to integrate ODEJava with Gamma, and the first Beta will appear into about 1 or 2 months.