games on the galaxy tab

would it be possible to create games for the Samsung Galaxy tab using lwjgl, or even JOGL?
the first thought i had when i saw it was THAT WOULD BE PERFECT FOR GAMES!!!

My games run on Galaxy Tab and they just use Android.

Kind of, take a look at libgdx.

It’s Android. Every library for Android can be used to create games for it (and any other Android based device).

Android has both LWJGL and JOGL style ways to get at OpenGL, so porting is not a big problem.

Hopeless drivers, shitty JVM performance, massive device capability variation on the other hand… (variation I can cope with, but the other two… grrr)

Cas :slight_smile:

how bad is it?

Not thaaat bad. Things are improving.

It’s such a shame because the hardware out there is really good, just let down by a lack of effort on the software front.

Cas :slight_smile:

so i could still do something fairly good on it then. maybe are there some 3rd party drivers? or maybe should i use something older like an androided nokia n800?

You should have posted this question in the more general “OpenGL Development” section because it is not only about LWJGL and then I feel ill at ease when it comes to speak about a competitor of LWJGL here. A part of an answer of your question is there.

Er, I think the difference is that we don’t mind or care…

Cas :slight_smile: