I’ve run my project through about 10-12 configurations of varying specifications and operating systems (500 MHz to 3.8 GHz, XP, 98, Linux, OSX), and they all ran perfectly. Then I tried it on a school computer which had an Opteron 64 processor and Nvidia Quadro Fx video processor, and it ran rather strangely. 2 problems:
-
It failed to initialize Open GL, which strikes me as odd.
-
It ran abnormally quickly using Java 2D, as if, say, you were using an emulator and turned on hyper mode. It’s like the game was playing twice as fast.
Any ideas?
This isn’t the only 64-bit machine that I’ve tried it on. It worked fine on consumer level computers bearing Athlon 64 or Core 2 Duo processors.
