GamaSutra: picking language for game dev includes nice java/libgdx plug

I thought it was neat that at the end of this article (on pg. 3) there was a nice little plug for LibGDX and Java.

GamaSutra: What Programming Language Should You Learn for Game Development?

Hi

I disagree with him. Stephen King is scary in any language but some languages are more expressive or less ambiguous to talk about some subjects, the choice of language has an impact on how you talk about something. I think that it’s the same in programming, there are languages that allow to implement some kinds of algorithms more easily.

Moreover, everybody isn’t able to learn numerous programming languages and be equally efficient with all of them. English isn’t my mother tongue and I will never speak English as well as I speak French. When you find a programming language with which you feel very good, maybe you won’t be able to feel so good with another one and maybe it will have a negative impact on your ease to implement an algorithm. I spend a lot less time in implementing exactly the same algorithm in Java than in Ada or in Ocaml.

However, I agree with him about the fact that the problem to solve is more important than the language.