During our christmas holidays my brother and I participated at the libGDX gamejam. The theme was “Life in space” and our contribution is a realtime strategy game called “Galaxy Conflict”.
To win this game the player has to gain control over all planets of the galaxy by eliminating the 4 competiting factions. The planets, which differ in size and productivity, orbit around a central sun. At the beginning of the game each faction only controls its homeplanet. The other planets are inhabited by neutral and peace loving civilizations.
Controls:
Using the left mouse button the player can select one or more of his planets. A drag and drop gesture between the selection and a target planet sends half of the ships residing on the planet(s). Additional tapping on the target planet sends additional ships.
If the target planet is owned by another faction the fighters attack the planet. The opposing forces cause equal losses on both sides. The planet is conquered when only attackers are alive. The right mouse button or the cursor keys are used for moving the camera. The mouse wheel or the keys A/D for zooming.
More Info and Download Links: http://seaofgoblets.itch.io/galaxyconflict
Screenshots:
Gameplay Video:
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The jam lasted a whole month but still a lot of features and parts are missing. Nevertheless we hope that it is already fun to play and we decided to continue the development after the Jam.
We would really love to hear your feedback!