I’m working on a game, that will have it’s main screen a galaxy map…
I encountered several problems when displaying the map:
As i want it to be 3d, each star has x,y,z coordinates…(stars have x,y coordinates in an two dimensional array and the z coordinate is an attribute of each star)
and it has to be pickable…
i tried it with spheres, but it looked ugly…so i was thinking about some thing of sprites/dots…but i want them smooth…does xithhave something like that?
another problem…camera movement…i was trying for very long time to code that, but no success…not to mention the picking and gui…
so i’d like some ideas on how to do it in xith…
the number f stars in the galaxy is circa 2000-5000 (depending on the efficiency of the display code…
basically…what i want is something very similar to the galaxy map in EVE online (http://myeve.eve-online.com/download/videos/Default.asp?a=download&vid=144 – somewhere around 2:30 is the galaxy map in this trailer…and that’s very similar to what i want to create) …but i have no idea how to do it…
and the best thing would be, when zoomed, planets around the stars would appear…also pickable…
so i was hoping, if anybody could throw me some suggestions…or examples how this could be done…
thanx