ding gang dangity dang it! It is signed like all the rest. DO you get any screens at all or does it not launch?
thanks a ton!
MickeyB, it doesn’t lauch at all. Crashed before that.
odd, it launched before, because you got login screen…hmmm…back to tinkering. thanks!
Ok, made a firewall change…only thing I can think of that I havent done already. Still not sure about the signed jar issue. A friend of mine in town just tried it and can launch but not log in.
Looks like I may have it…friend was abl e to log in and fly around.
Well, when I tried it, everything seemed to work except the “Create” and “Login” buttons. I typed out all my information, but it never seemed to want to do anything after that?
sorry, had server down for a moment fixing a catch statement…it is back up for the evening.
Ahh yes, definately working now. Let’s see, want some initial impressions?
Ok, Login Interface, functional, clear, non-annoying. Only thing is you should probably make typed letters appear as asterixes * instead of actually typing out the word. It’s the standard, and it makes sense. Though it’s likely you’re already planning to do that.
Going into game, I thought “oh, this is cool”, and then started randomly hitting wasd up-down-left-right. Didn’t do anything, of course. Hopefully you’ll implement some keyboard controls in the future, the mouse clicking just doesn’t feel right for me. Another thing: need a little speed. I’m going to suggest either you make the game speed faster, or you shrink the ships smaller so it looks like they’re moving faster (zoom in the camera too). Then I started clicking around and some menus started flying up. Looked really smooth, the way they’re supposed to be :). I’m glad you didn’t just stick with “pop-up” windows.
And… guess that’s about all there is to comment on now. Windows need stuff, obviously, and it seems like the far left and far right arrow keys aren’t to any functions yet (is this intended?). Runs pretty good and looks ok for what stage it’s in.
Look foward to seeing updates.
Still doesn’t work:
begin init...
Added player id: 25
Map size: 1
Added player id: 26
Map size: 2
Added player id: 27
Map size: 3
Added player id: 28
Map size: 4
Socket bound!.68.57.87.233
read from server
***********######********** set Active screen:
Code: -1
GOT HELLO FROM SERVER...>WOOOHOOOO!!!
Server is ok and has room.
Code: 0
Code: 0
read from server
setting Login Manager to step 1, create!
trying direct send to client
direct send to client successful
sent login req to server
trying direct send to client
direct send to client successful
sent login req to server
client is sending a packet
send to server
client is sending a packet
send to server
trying direct send to client
direct send to client successful
sent login req to server
client is sending a packet
send to server
trying direct send to client
direct send to client successful
client is sending a packet
send to server
sent login req to server
return click 1
trying direct send to client
direct send to client successful
sent login req to server
client is sending a packet
send to server
setting Login Manager to step 1, create!
toggle
trying direct send to client
direct send to client successful
sent login req to server
client is sending a packet
send to server
yeah, I see this. 3-4 people before you seemd to be fine, but itwould not complete your logon. I wil take a look at my logs