Hello,
I am a beginner in CG and I recently saw that with the .fx format and Direct3D you can change the values of some constants used inside of the shaders (don’t get confused, they are not the parameter variables, they are really some constants, so DirectX might do some write-in-the-program or shader recompilation on the flight between 2 calls of a rendering command). Is there a way to obtain such effect from Java using JOGL ?
Vincent