Edit: do over! Goggle has failed me again. 
Say I have a square 2d quad with some coords like, (100,100), (116,100), (116,116), (100,116).
To simplify my question, let me put it like this. I want to rotate it in place. I don’t want it to move, just rotate from the center around to the right or left. Is this possible?
I can’t find any examples that don’t set the coords to like (-8,-8), (8,-8), (8,8), (-8,8) or mess with the camera. Looking at glrotatef documention didn’t help much either.


