Hi, sorry for posting this here if it was answered somewhere else, but I couldn’t exactly find what I was looking for.
I am trying to design a fullscreen game by making a window, putting it in fullscreen, drawing to a BufferedImage, and then drawing that ontop of the window. This works fine, but I cannot get any keyboard input from the window while it is in fullscreen. Is there a way to fix this, or a better way of doing this altogether? Any help would be appreciated. Thanks in advance.