Hello,
I can’t solve the following problem.
I activate FSAA for my Applet no problem, it works
// Hardware settings
caps.setDoubleBuffered(true);
caps.setHardwareAccelerated(true);
caps.setAccumBlueBits(8);
caps.setAccumGreenBits(8);
caps.setAccumRedBits(8);
caps.setAccumAlphaBits(8);
caps.setStencilBits(8);
caps.setDepthBits(16);
//try Hardware fsaa
caps.setSampleBuffers(true);
caps.setNumSamples(4);
glCanvas= new GLCanvas(caps);
But when I close the page containing the applet and launch it again a few seconds later (the JVM is still running ), FSAA is disabled.
When I display the capabilities, OpenGL tells me I have no SampleBuffers (I have at first launch)
If I wait enough for the JVM to close and Launch The Applet again, I have FSAA
Do I need to do something specific when the Applet is closed (Freeing something ?)
Thanks for your help