Hello JGO, wanted to start out this topic by saying thanks to all the members for helping me accumulate knowledge of Java Programming during my time here.
This is something I thought of today, so it’s not really 100% planned or thought through yet, I just figured it would be easy :D.
Updates Done:
Sound Clips + AudioClass added.
Basic Map setup rendering (No cars/logs/pads).
Added a (Stream, Log, Frog) to the main menu, can hop around on the log while it floats).
Sounds for movement/death added.
Full Screen available.
Sounds added: (Hopping, dying/loosing a life, falling in the water, time running out, extra life, coin sounds)
Toggle sound.
Level time / Lives rendered.
Game Over screen.
1 car added + movement, and collision detection etc.
Bugs:
When changing sprites during movement, on keyPressed = jumping Image, and on keyReleased = normal Image, (So the problem here is you can just hold down right (or any direction), and just jump that whole distance while still on the jumping Image) so I need some info there, might of explained it poorly if i did ill post some code :emo:.
Things Needed from the community / Questions:
Question: Is Frogger a ‘Tile Based Game’ as in a tile grid system?
Question: Has there been a Frogger remake in Java? (Thinking so…)
Question: What is the time limit/How does the timer work in Frogger?
Question: How can I disable the ‘mouseDragged’ method in Java? tried a simple ‘return;’ :-\ It freezes the whole game: (http://www.java-gaming.org/topics/frogger2d/26157/msg/228167/view.html#msg228167)
Pictures:
Main Menu: (Updated with a temp frog to play with on the log)
Map Update: (A little more added)
Any suggestions would be great, or feedback of any sort (Improvements / fixes).