http://savepic.ru/11424673.png
http://savepic.ru/11488684.png
We are two indie developers from Kazan, Russia. Recently we have released the game we’ve been working on for 2 years. The idea of the game came to one of us in a dream. We started the work right away. Aidar became the level designer and the composer, Ed coded and made art. It was a new experience and making the game took much more effort than expected, but we decided to finish it anyway.
The prototype and level editor was made in Processing. Here we tested gameplay and new features. Android version was developed in Java with LibGDX.
So here it is!
Syncomania is a turn-based puzzle where four heroes and all their enemies move in sync controlled by a single swipe.
Syncomania is a gazillion ways to complete a level where a shorter solution has more value.
Syncomania is a deep and complex game where you can always take a hint or undo a move.