hi,
i just added a translucent image to my game’s intro screen and noticed that the game’s framerate goes down by 50% even if the translucent image isn’t shown during the game.
i understand that there may be some hardware acceleration performance issues with translucency but i don’t understand why the framerate is affected throughout the whole game when i display the image on the intro screen (and only there).
i solved the problem by making the image non-transparent but i’m curious what the reason for the problem is.
if you wanna have a look: http://games.rastaduck.org/ProjectEscobar/ProjectEscobar.jnlp
(this is the version with the non-transparent image, therefore you will not have a slow framerate. it’s just to give you an idea about what i mean with intro screen
'n stuff)