Forget Java and sun, Objective C and Apple is the future

Rather go to the Androïd Market and use Java.

UNFAIR!!! :’(

Wow, that is really really something! Good on Ethan Nicholas!!! You know while he worked at Sun he was the driving force behind java’s kernel-VM modular downloading feature.

It’s such a pity that he’s left Sun… but good on him for making $800k with a game!!!

someone mentioned something about there being a way to put java on the Iphone.

cuase then people can make cash with java :).

I hope android goes big when its fully out, I had started learning that. I also hope that JavaFx is able to compile to android later - would save me from porting games.

Yes you’re right, I spoke about XMLVM and someone else spoke about a more reliable solution.

I just don’t get it why it’s objective c, not c++… Is c++, which is known to be fast, too heavy for iPhone? ???

I am sticking with java cause I’m living in Nokia country.

I dont know if that iphone app hype is still there. You now have googles phone and the new windows 7 mobile is coming out with their store. But then again i could be wrong.

Remember ZUNE? ;D

Sure the App store is a big opportunity to sell games, but you need to have good content right? Putting any game on it doesn’t mean you’ll have success, unless the market is that crazy and people don’t have good judgment and buy anything.

Bearing in mind that you’re targetting people who have already spent something insane ($600?) on a phone…

Well, you may have a point.

I must say that topic header doesn’t express perfectly what I think about this. It is actually indirect reference to subconversation of Thread “Should my next project be in java or C#” started by bienators joke (atleast I hope it was joke) which was something like: “forget java, Malbolge is the future”.

C++ works just fine on the iPhone. You need a bit of Objective C around the “edges,” but apart from that plenty of people code to it like it’s plain old C++.

Well, of course there are devs making a killing. Same with EVERY platform. This was an article about someone who hit the market, right app, right time. Now, if he can follow it up with other games at similar run rates, then he is a dev shop. Dozens of companies making millions of dollars have done this, and continue to do so, with Java.

The iPhone market is an interesting one in that it is completely targeting a single platform. This most closely reembes the console market, not the mobile market.

It’s still a bit depressing, i mean Ethan N is an absolute java expert who has proved to himself and everyone else that his great talent is better spent at developing on the iPhone in objective c rather than in java…

Hopefully the Google phones take off and then there’ll be similar opportunities!

Will we see a official JavaFX market? I would really hope so…

Yeah, timing is everything and annoyingly JVM seems to arrive always too late. But luckily things will be different with Android. I will be interesting to see will there be something like onLive on mobile phones in future. http://en.wikipedia.org/wiki/OnLive

The language has zero to do with it. Apple has built n awesome channel for content, iTunes. His great talent is not better spent developing in objective C, it is better spent, in this particular case, at developing a game for the iPhone platform.

Think of it this way. If the iPhone used Java exclusively, and he made this game for the iPhone in Java, he would still only be able to sell it though iTunes for the iPhone and the results (all things being equal) would have been the same. This is not a discussion really for one language over another. Apple has a platform with a closed distribution channel.

And it is working great for them…