Does anyone have any resources for using texture mapped fonts? I’m not looking for a tutorial but rather free textures to use with coordinates for each character specified as well. It seems like a lot of work to type out each character in a graphics editor and then figure out the coords of each one, especially if it has already been done. Thanks!
Not many people go to that length either. Generally, you’ll prerender a Truetype or Opentype font into a texture and make a note of the glyphs’ positions along the way.
OR, stick to non-proportional fonts so you can just carve the texture up into 16x16 squares.
Cas
This seems the right way to do it, but anyone has a class or snything that does this? I could search for hours on how to do this but there are probably many classes out there and why reinvent the wheel?
I found a really great tool to generate a large texture that also computes the font widths as well. Do a search for Bitmap Font Builder on Google. It allows you to save to different TGA formats as well as RAW.
Caleb
Wow! that is really a great tool! thanks