I am trying to bring some outline-fonts into my programm.
But there is a problem with the fontsize. It’s too huge compared to my drawn objects, and watching the api of glut, i can’t find anything which helps me making it smaller.
void renderStrokeString(GL gl, int font, String string) {
// Center Our Text On The Screen
float width = glut.glutStrokeLength(font, string);
gl.glTranslatef(-width / 2f, 0, 0);
// Render The Text
for (int i = 0; i < string.length(); i++) {
char c = string.charAt(i);
glut.glutStrokeCharacter(font, c);
}
}
\\This method is called by:
renderStrokeString(gl, GLUT.STROKE_ROMAN, "String you like to insert");
Maybe there is a better solution in jogl than using GLUT? Is there another gl-function which might help me? (I don’t want to make the other object greater)
regards && tia
titoH