FlyingGuns Version 0.3 Uses Genesis FX
The FlyingGuns project (http://www.flyingguns.com) has released a new version of it’s award winning multiplayer 3D action flight simulator game. This version incorporates the special effects of the Genesis FX particle system from indie technologies (http://www.indietechnologies.com). FlyingGuns uses Genesis FX for clouds, explosions, fire, smoke, and debris.
“The FlyingGuns team found Genesis FX very easy to integrate into our game engine. Otherwise difficult features like clouds were implemented with very little code.” according to Joerg Plewe.