Flicking Mouse

I have created a full screen game where the you can move the character around with the mouse. everything seem fine until i transport the game to another computer which is a laptop with a better graphics card and P4 2.00 GHz (the one that i use to create the game is P4 2.26Ghz, GForce4 mx 400 ) , The program run fine but my mouse keep flicking.

I create classes for each character and pass the images into a buffered image and then draw it to the graphic variable that uses BufferStrategy.

What is the problem that is causing this??
Can anyone help me. Thank you! ???

if you search the forums for “flicker” and “mouse” you might find some things useful, or at least help narrow it down since these discussions have already taken place.

I found out that the flicking might have got something to do with BufferStrategy. Is that true??

I have the same mouse flicking issue. My application works fine on some desktops and laptops but mouse flicking occurs on a certain laptops with less memory. I have not found what causes the mouse flicking.
I think that it may have something to do with system memory and the display mode.

Jay

Try disabling the shadow of the mouse cursor on Windows XP. If you are using animated cursors, switch to a traditional cursor. I have foudn that Java’s use fo Direct X for drawing acceleration sometimes conflicts with the mouse pointer on windows. Also try upgrading the drivers for your graphics card.

I’ve mentioned the reasons for flickering in this thread:
http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=2D;action=display;num=1043857180

Also, there was a thread about this some time where it was explained in more detailsl

swpalmer’s suggestion is correct - disable software cursors to avoid flickering.