Hi there !
I’ve made a particle engine which work very well, except that when I draw more than one hundred particles, I get an horrible flickering effect… I’ve tested the code with two differents CPUs (one powered by nvidia geforce440, the other by ATI radeon 9200).
That’s strange because I don’t get this annoying flickering effect while drawing object or full scene… I only get it when I use my particle system…
How could I remove it ? I’m running Lwjgl 0.9 in fullscreen… (if you need more informations about my code, simply ask what you want to know :))
Thanks
Chman
Edit: forgot to say that I’ve tested the code with and withouth vSync… But it doesn’t change anything…

‘Flickering’ is a pretty vauge description though, how about a screenshot?