Flickering FRAPS

For some reason FRAPS FPS counter is flickering when rendered on my JOGL app. I’m running JOGL in a heavyweight GLCanvas inside a swing JFrame. Does anyone else see this behavior?

Thanks!

Fraps: 2.9.7 Full
JOGL: jogl-1.1.1-rc8
Video: 8800 GTS 512, Driver 178.24
OS: Vista64 Ultimate

not me

FRAPS is slow with my JOGL game. Can you use another software? My tester under Windows XP doesn’t have this problem of flickering with this software even though I use a GLCanvas.

What do you mean by “fraps is slow”? Does it slow down the application itself? I have had great success with fraps for all other applications, even JOGL apps in the past. I think there is something peculiar about my system. I will give it a try on a nearby Windows XP box and see what happens. I tried using a Frame instead of a JFrame but it made no difference.

Thanks!