I have a question:
What is the best way to do this: (smooth transitions, yellow is sand, blue is water, and white is “grass”)
Hard edges: Smooth edges:
currently, my plan is using this code(not finished): http://pastebin.java-gaming.org/2224c272c5b
S_NW / W_NW == SAND_NORTHWEST / WATER_NORTHWEST
But is this the fastest way? (probably not :P)
Screencap: