Hello,
I have a java hobby, a hobby site for my boardgames, my current boards are with AWT and Bufferedimages on BStrategy(2).
Now i have quite a well understood AWT at hands, so i will go studying SWING.
My current board is at bstrategy and board can be 1920x1200, thats my canvas maximium bounds.
If i set an JLabel to size 1920x1200, and then keep changing that JLABEL when my board graphics change, this is everytime a player will make a move.
How will all hardware accelerations and everything work with JLABEL, how often it is ok, to change the imageicon of JLABEL ?
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