Afternoon all,
I’ve finally finished my Java3D tutorial, aimed at getting a beginner up to speed on the basics of j3d with a bit of a gaming slant. The only problem being that I have been fumbling around in the dark somewhat with the whole thing so that although all the programs I have certainly work for me, they may well be quirky or just downright lame. If anyone who knows what they are talking about would like to take a minute to look through it and let me know if there is anything I’m doing really badly I would gratefully appreciate it, as will anyone who wants to use it in the future.
There are quite a few places where I have consciously avoided optimisations in order to make it easier to explain changes in the code, and I have made the point where I have noticed it, but I’m sure there are a lot of other places that are a little, or a lot, incompetent.
The tutorial is here. I think the attatched code works, but I’m not utterly certain as I haven’t looked at all of it for a while…
Once I have had a bit of feedback from people I will make any necessary changes, get it looking better and announce it more widely, this is kind of the beta version, hence the slightly annoying “pasted-from-wordprocessor” look in places.