Ok… so my OBJ file loader is working awesome… i design my models in a modeler program and poof… i can load them in my little space 3d engine!
This got me thinking … it would be great to share this code with the rest of you… but there just one catch right now my loader populates a Model object wich is part of my space 3d engine ( code named DarkMatter )… so its really of no use to anyone else no using the engine.
So here my thought as a group could we come up with a generic model for 3dModels to use in our engines… ok… im not expecting us all to agree…( and stick to it ) but more or less get a concesus so that if i post my loader it contains most of the data/strutctures that will be usefull to most people… ( keep in mind loading a obj can take is along as we want… cause you really should do it long before using it… but draw time should be fast. )
let me know your thoughts.
ShadowLight (ShadeJMG)
:o