Many good games submitted so far, but fewer than last year. 37 games last year compared to 17 games this year, for the same timeframe. But note, in 2008 we only had 21 games, so we’ve had few games before, so it’s not like the sky is falling ;D Besides, last year the 4k contest was abnormally popular.
But I’ve been wondering about this years decline, if it has something to do with the fact programmers have more bytes to squeeze out due to pack200, so they’re taking more time to work on each of their game (I know many good games are in development)? Or is it because they dislike applets? Or just many taking a break this year? Contest not properly advertised (got a lot of publicity last year)? Or probably a mixture of all?
So, let’s discuss We cannot fix something if we don’t know what is broken. Hopefully we, or I, can do things better next year.