Hi.
Prop.class shows this:
Native Library path(s): C:\WINDOWS\system32;.;C:\WINDOWS\system32;C:\WINDOWS;C:
WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\ant\bin;C:\Program Files
\Common Files\Autodesk Shared;C:\Program Files\backburner 2
Java Library path(s): C:\Program Files\Java\jre1.5.0_01\lib\ext
This works, however not if I download the demos and run them outside the xith library. Also I can’t get the quake demo to work. It returns this error:
[i]OpenGL Extensions = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
net.java.games.jogl.GLException: Method “glActiveTextureARB” not available
at net.java.games.jogl.impl.windows.WindowsGLImpl.glActiveTextureARB(Win
dowsGLImpl.java:94)
at com.xith3d.render.jogl.TextureShaderPeer.shade(TextureShaderPeer.java
:668)
at com.xith3d.render.CanvasPeerBase.setState(CanvasPeerBase.java:121)
at com.xith3d.render.CanvasPeerBase.render(CanvasPeerBase.java:99)
at com.xith3d.render.jogl.CanvasPeerImpl.drawBin(CanvasPeerImpl.java:678
)
at com.xith3d.render.jogl.CanvasPeerImpl.display(CanvasPeerImpl.java:849
)
at net.java.games.jogl.impl.GLDrawableHelper.display(GLDrawableHelper.ja
va:74)
at net.java.games.jogl.GLCanvas$DisplayAction.run(GLCanvas.java:198)
at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:239)
at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:186)
at net.java.games.jogl.GLCanvas.display(GLCanvas.java:74)
at com.xith3d.render.jogl.CanvasPeerImpl.render(CanvasPeerImpl.java:950)
at com.xith3d.scenegraph.View.renderOnce(View.java:732)
at com.xith3d.scenegraph.View.renderOnce(View.java:665)
at com.xithtk.loaders.quake3.Quake3Renderer.runRenderer(Quake3Renderer.j
ava:348)
at com.xithtk.loaders.quake3.Quake3Renderer.init(Quake3Renderer.java:306
)
at com.xithtk.loaders.quake3.Quake3Renderer.main(Quake3Renderer.java:373
)[/i]
Also it says it runs on opengl version 1.1 where the demos that comes with xith runs with version 1.3.4830 WinXP Release
I don’t know if this explains it. If not, just ask, and I will try to explain it in further details. I’ll do almost anything to get this to work 