Fail to lock Vertex Buffer?!?! Urgent, please help!

Hey everyone,

I have this really big project that I’ve been working on for months and months and months, and everything was going great until I started it up this morning, and nothing happened. It’s a flight simulator, and it requires quite a lot of memory, so I usually run it with -Xms256m -Xmx512m. But now, when I run it (on Java3D DirectX, with Java 1.5), the game launches from the menu, and I can see the Canvas3D stuff, and the sounds all play and everything, but it doesn’t display anything, and the player’s position doesn’t change at all (I change this inside the processStimulus(Enumeration e) method of my main behaviour, which is also where I set the view transform). When I close the application, my console is flooded with the following line, over and over: “Fail to lock Vertex Buffer - D3DERR_DRIVERINTERNALERROR”. This project has to be handed in in six days time, and it’s my matric project for computer studies. What can I do?

Thanks for any help you can give,
James

Il ltry to get one of the J3D develoeprs to look at this and see if they can suggest anything.

In return, id love to geta copy of your proejct to look at and maybe show as a demo when its done :slight_smile:

EDIT: uh oh. I just saw the psoting date. Is it too late to help? if not please replay ASAP.

Thx

JK