I’m back with the strategy game again, and another question that’s been bugging me for a while.
I want to represent the raw data of maps and units in external datafiles, possibly XML. The trouble is, I dunno if it’s possible to encript stuff like that, is there a way? I suppose in this precise situation I’d be better off not encrypting but for the sake of my long-term curiosity and if I ever want to make save files, I’d like to know the answer anyways. I’ve been curious about external files ever since I first tried to hack a game’s save. Are they encrypted? Do they use special characters that look like garbage to text editors and not to the game? How do they communicate anything whatsoever to the game? These things puzzle me to no end.
Also, just so it’s clear, I realise that the save files of my past were not written in XML, lol.