I understand that it’s not possible to extend the Layer class from searching the forum.
This is what I originally wanted to do.
The reason I wanted to do this was to be able to draw some text (high score, etc)
on my J2ME game.
I can draw directly on the gamecanvas, but it’s not the right layer I want to draw on.
Is there a way to extend Sprite or TiledLayer and be able to use drawString() on it?
(I don’t have an image associated with the text)
Thanks,
Jon