Hello, I have started working on my first “serious” game which i’m planning to finish sometime. I also started a website for my games that I will develop in the future. It’s not much now, but you can come and play my Explorer: iDig latest upload on my website. Should be easy to find lolz.
Wow, i just played this game for 5 minutes straigth.
I like games where you can dig holes!
Btw: The “shop” isn’t working.
- Longor1996
I have been working on shop for 2 or 3 days. ONLY on shop… It was hard as hell. It is working. You do it wrong. You need to stand on black spot just on the most left-top corner of the map and press B. Use Q,E to change shop from sell to buy.
I think I’ve run into the same problem as Longor1996 above, I can get into the shop but once inside nothing happens. There is no response to any key presses.
One suggestion - can you think of a practical way to reduce the number of keys required? It might need some more instruction on screen, but you could potentially use the same key to perform different operations depending on context. For example, pressing space near a wall performs drilling, but over a shop causes you to go inside.
Nice work so far, looking forward to seeing more.
I will give it a though. When I was playing it just now(testing) found it actually pretty hard to do action very fast. To many different keys I will think of something. But you see, this isn’t going to be: drill–>sell–>upgrade–>drill more–>repeat: game. I will try to make it as interesting as possible.
Hia! The game is cool, but the shop doesnt work -,- And the game freezes after like 10 sec. of playing.
Stuff added:
-Shop layouts;
-Some items;
-Smoke effect;
-Some tiles;
-Acceleration/Deceleration;
-Drilling speed/movement speed formulas implemented.
-Added error/warning messages;
Pretty much I completed everything for basic gameplay.
What is to come to this game:
-NPCs;
-Gameplay;
-Quests;
-Story;