Exiled Kingdoms -Classic RPG- now on Steam!

Longer loading times - it is true. Working on it.

Game closing: This worries me. You have a sero 8 I think, so specs are reasonable. I tried to reproduce it with dual core devices, and it didn’t happen :(. Did it happen in a particular area? Would you mind to start a new game and checking if it still happens?

There was a bug which I think you reported and others did too, when using poison on eggs. Will be fixed on next update. You can still break them with your weapon, but it is a much harder way to solve it.

As always, thank you very much for the report.

The game closing was a rare event, probably twice in several hours. One time was moving from desert into into the Kingsbridge map. I could start a new game I guess for the new content – I was waiting for the signal that all was ready, I wasn’t sure before.

Now I remember the other thing – I bumped into and area in the snowy part of the Norteast Sagar map (between the cave and the bandits) where I can move into the mountains of the Northern Sagar map, and around under the mountains, but not out of them except (fortunately) to go back.

I’ll check for that collision error, thanks.

Last version introduces store&registration, but all the people here that has tested extensively an helped so much, just email me asking for a code and you’ll get one.

Updated first post with the new open Beta link, new trailer, and other information.

Game published:

Exiled Kingdoms for Android is currently in public Beta. Play it now!


http://www.exiledkingdoms.com/img/banner_500x244_gplay.png

Now working hard on completing content, iOS version, and later, PC port.

Can a moderator please move to Showcase?

thanks :slight_smile: :slight_smile:

Hello, as per the “featured board” rules, I dare to request this thread to be moved to Featured by one of the mods.

The main requisite seems to be that it is polished and has a playerbase; time to brag a little. ;D

In the first week Exiled Kingdoms

-Has over a thousand downloads.
-Has 62 reviews averaging a rating of 4.5 / 5
-Is rising quickly in the Play Store rankings. In the Roleplaying category, is listed as #393 in Top Games, and #29 in Top New Games.
-IS AWESOME!

Thanks for considering it, whatever is the decision. :slight_smile:

Moved :point:

Thank you very much!

Just played the game, plays well, had no crashes or bugs that I noticed.

The game itself is quite difficult, but has a feel of something between Diablo and baldurs gate.

Was not so much a fan of the fonts, or the font size, not sure… but that’s just aesthetic, and opinion.

I like how you made it a demo like that with the option to buy, something lacking in many games for mobile.

Did you do the art / music yourself?

Was this a solo project?

The only real criticism I would offer is that, on my galaxy s4 at least, the game seems to speed up / slow down while walking around, also, the controls for movement feel clunky, had you considered making it a tap to location? Just that there’s times where I would want to tap to pick up items…

Very well done regardless, better than any project I’ve done as of yet, so don’t take the criticisms harshly. The bar of equivalent games is quite high, particularly when you consider pc games.

Thanks! I’m glad you’re liking it :slight_smile:

Diablo and Baldur’s Gate… yeah those are definite inspirations, but also Fallout, Morrowind, Pool of Radiance.

As a developer, there’s many things I’m not satisfied with yet, and you mentioned some of them. Fonts, I will definitely need to have several of them at different sizes depending on resolution, to avoid rescaling. And tap to move, I’ll eventually have to implement, when I port to PC. It’s mostly a matter of priorities, but yeah, I kind of agree with you. The speedups/slowdowns, first time I hear, sounds like Garbage Collection…

Yeah, it’s a solo project, although I used a lot of open assets, there’s a link in the first post. I also purchased some assets, and even did some myself. The music is mostly open assets except one track composed by my kids :smiley:

Oh ya, I almost forgot, the art in the intro scene fit the story you were telling.

Also, spoiler? I tried about 5 different ways to avoid getting robbed at the start, frustrating but clever way to start out from scratch.

Well, the initial scene is kind of a tutorial and introduction… yeah, your character is a naive young adventurer, no way he’ll see it coming, even if you do.

After that, the game is veeeery open ended. You might just forget about the main quest and go wherever you want.

I’ve noticed something with the newest version – the transparency seems to have been left out of the icon, it just has a plain background.

Sorry, I’ve been terribly busy, not very active in forums other than mine.

I think I fixed the transparency several builds ago.

Exiled Kingdoms has reached 50K downloads and is now ranked top 50 in the United States (RPG category), and top 100 in over 20 countries. I myself can hardly believe this, after just 3 months released.

Thanks everyone here that contributed to the testing!!! I am indebted to you all.

Very well done! Sometimes hard work pays off :wink:

The Game looks Nice, I will try it tomorrow!

I am currently looking for iOS testers (ios 8.1+, 64 bit devices).

If anyone is interested, please email me to support@exiledkingdoms.com

Finally! Exiled Kingdoms is available for iOS. Get it on the App Store!

Unfortunately Apple doesn’t allow me to generate activation codes for in-app purchases, or I’d hand out a few. But the free portion is much larger than it used to be, at least 12 hours of gameplay.

Thanks everyone once more, without JGO this game wouldn’t have been possible.