Mmm nope.
Whatâs the min/max heap set at? Also, itâs likely this is caused by some kind of bug if youâre not doing anything crazy.
Mmm nope.
Whatâs the min/max heap set at? Also, itâs likely this is caused by some kind of bug if youâre not doing anything crazy.
Mmmm yep, but letâs not start a war over it
I will admit that Apple totally borked its Java implementation.
And they removed it from their latest version! It is automagically downloaded when you run a Java app though
[quote]Wow! I wonder how that happened. Iâll try to fix this also.
[/quote]
There was a lag when getting up the lock. The magnet went out and replaced with lockpick. And the ânewâ lockpick on other slot. Hope it can help you.
Actually it doesnât matter, just to make it perfect
[quote]There was a lag when getting up the lock. The magnet went out and replaced with lockpick. And the ânewâ lockpick on other slot. Hope it can help you.
[/quote]
Can you clarify that a bit?
Can you clarify that a bit?
[/quote]
Argh if only I could post a video about it
well, I had âupgradedâ magnet. I used it to get the lockpick. It should be two items in my slots: the âupgradedâ magnet itself and the lockpick. But what I got is two lockpicks, the âupgradedâ magnet was gone.
I use âupgradedâ word try to give less clue to everyone who still trying to solve it, someone must waste more time than me >:)
Running Mac OSX here and running into the same issue as Eli probably. Game sometimes starts but then it freezes after a few moves.
Java Plug-in 1.6.0_22
Using JRE version 1.6.0_22-b04-307-10M3261 Java HotSpot(TM) 64-Bit Server VM
Java Plug-in 1.6.0_22
Using JRE version 1.6.0_22-b04-307-10M3261 Java HotSpot(TM) 64-Bit Server VM
----------------------------------------------------
c: clear console window
f: finalize objects on finalization queue
g: garbage collect
h: display this help message
l: dump classloader list
m: print memory usage
o: trigger logging
p: reload proxy configuration
q: hide console
r: reload policy configuration
s: dump system and deployment properties
t: dump thread list
v: dump thread stack
x: clear classloader cache
0-5: set trace level to <n>
----------------------------------------------------
java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:59)
at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:397)
at java.awt.image.Raster.createWritableRaster(Raster.java:938)
at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1056)
at javax.imageio.ImageReader.getDestination(ImageReader.java:2879)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1263)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1560)
at javax.imageio.ImageIO.read(ImageIO.java:1422)
at javax.imageio.ImageIO.read(ImageIO.java:1374)
at escape.Images.loadImage(Images.java:356)
at escape.Images.<clinit>(Images.java:295)
at escape.VentMode.initializeVentRegions(VentMode.java:32)
at escape.VentMode.<init>(VentMode.java:19)
at escape.Main.initializeModes(Main.java:82)
at escape.Main.<init>(Main.java:76)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at sun.applet.AppletPanel.createApplet(AppletPanel.java:785)
at sun.plugin.AppletViewer.createApplet(AppletViewer.java:2354)
at sun.applet.AppletPanel.runLoader(AppletPanel.java:714)
at sun.applet.AppletPanel.run(AppletPanel.java:368)
at java.lang.Thread.run(Thread.java:680)
Exception in thread "Thread-8" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
at java.awt.image.Raster.createPackedRaster(Raster.java:458)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
at java.awt.image.BufferedImage.<init>(BufferedImage.java:324)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:539)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:523)
at sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:171)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:186)
at sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:927)
at sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:550)
at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:54)
at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:982)
at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3261)
at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3246)
at escape.StallsMode.draw(StallsMode.java:55)
at escape.GameMode.render(GameMode.java:151)
at escape.Main.run(Main.java:170)
at java.lang.Thread.run(Thread.java:680)
lol bobjob is a funny nick
reminds something? ;D ;D