Escape the Men's Room

Mmm nope. :slight_smile:

What’s the min/max heap set at? Also, it’s likely this is caused by some kind of bug if you’re not doing anything crazy.

Mmmm yep, but let’s not start a war over it :wink:

I will admit that Apple totally borked its Java implementation.

And they removed it from their latest version! It is automagically downloaded when you run a Java app though

[quote]Wow! I wonder how that happened. I’ll try to fix this also.
[/quote]
There was a lag when getting up the lock. The magnet went out and replaced with lockpick. And the “new” lockpick on other slot. Hope it can help you.

Actually it doesn’t matter, just to make it perfect :slight_smile:

[quote]There was a lag when getting up the lock. The magnet went out and replaced with lockpick. And the “new” lockpick on other slot. Hope it can help you.
[/quote]
Can you clarify that a bit? :slight_smile:

Can you clarify that a bit? :slight_smile:
[/quote]
Argh if only I could post a video about it :smiley:
well, I had “upgraded” magnet. I used it to get the lockpick. It should be two items in my slots: the “upgraded” magnet itself and the lockpick. But what I got is two lockpicks, the “upgraded” magnet was gone.

I use “upgraded” word try to give less clue to everyone who still trying to solve it, someone must waste more time than me >:)

Running Mac OSX here and running into the same issue as Eli probably. Game sometimes starts but then it freezes after a few moves.


Java Plug-in 1.6.0_22
Using JRE version 1.6.0_22-b04-307-10M3261 Java HotSpot(TM) 64-Bit Server VM

Java Plug-in 1.6.0_22
Using JRE version 1.6.0_22-b04-307-10M3261 Java HotSpot(TM) 64-Bit Server VM


----------------------------------------------------
c:   clear console window
f:   finalize objects on finalization queue
g:   garbage collect
h:   display this help message
l:   dump classloader list
m:   print memory usage
o:   trigger logging
p:   reload proxy configuration
q:   hide console
r:   reload policy configuration
s:   dump system and deployment properties
t:   dump thread list
v:   dump thread stack
x:   clear classloader cache
0-5: set trace level to <n>
----------------------------------------------------

java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:59)
	at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:397)
	at java.awt.image.Raster.createWritableRaster(Raster.java:938)
	at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1056)
	at javax.imageio.ImageReader.getDestination(ImageReader.java:2879)
	at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1263)
	at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1560)
	at javax.imageio.ImageIO.read(ImageIO.java:1422)
	at javax.imageio.ImageIO.read(ImageIO.java:1374)
	at escape.Images.loadImage(Images.java:356)
	at escape.Images.<clinit>(Images.java:295)
	at escape.VentMode.initializeVentRegions(VentMode.java:32)
	at escape.VentMode.<init>(VentMode.java:19)
	at escape.Main.initializeModes(Main.java:82)
	at escape.Main.<init>(Main.java:76)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
	at java.lang.Class.newInstance0(Class.java:355)
	at java.lang.Class.newInstance(Class.java:308)
	at sun.applet.AppletPanel.createApplet(AppletPanel.java:785)
	at sun.plugin.AppletViewer.createApplet(AppletViewer.java:2354)
	at sun.applet.AppletPanel.runLoader(AppletPanel.java:714)
	at sun.applet.AppletPanel.run(AppletPanel.java:368)
	at java.lang.Thread.run(Thread.java:680)
Exception in thread "Thread-8" java.lang.OutOfMemoryError: Java heap space
	at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
	at java.awt.image.Raster.createPackedRaster(Raster.java:458)
	at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
	at java.awt.image.BufferedImage.<init>(BufferedImage.java:324)
	at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:539)
	at sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:523)
	at sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:171)
	at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:186)
	at sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:927)
	at sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:550)
	at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:54)
	at sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:982)
	at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3261)
	at sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3246)
	at escape.StallsMode.draw(StallsMode.java:55)
	at escape.GameMode.render(GameMode.java:151)
	at escape.Main.run(Main.java:170)
	at java.lang.Thread.run(Thread.java:680)

lol bobjob is a funny nick
reminds something? ;D ;D