Error When Loading TileMap - NumberFormatException

Hello!
I’ve been playing around and learning Slick2d lately, and I decided to do a Tile Map. However, when I try and load it, it gives me an error. First, this is the error:

Tue Jun 18 14:58:40 MDT 2013 INFO:Slick Build #237
Tue Jun 18 14:58:40 MDT 2013 INFO:LWJGL Version: 2.9.0
Tue Jun 18 14:58:40 MDT 2013 INFO:OriginalDisplayMode: 1440 x 900 x 32 @60Hz
Tue Jun 18 14:58:40 MDT 2013 INFO:TargetDisplayMode: 960 x 600 x 0 @0Hz
Tue Jun 18 14:58:40 MDT 2013 INFO:Starting display 960x600
Tue Jun 18 14:58:40 MDT 2013 INFO:Use Java PNG Loader = true
Tue Jun 18 14:58:40 MDT 2013 INFO:Controllers not available
Tue Jun 18 14:58:40 MDT 2013 ERROR:For input string: ""
java.lang.NumberFormatException: For input string: ""
	at java.lang.NumberFormatException.forInputString(Unknown Source)
	at java.lang.Integer.parseInt(Unknown Source)
	at java.lang.Integer.parseInt(Unknown Source)
	at org.newdawn.slick.tiled.TiledMap$GroupObject.<init>(TiledMap.java:1079)
	at org.newdawn.slick.tiled.TiledMap$ObjectGroup.<init>(TiledMap.java:1033)
	at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:688)
	at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:106)
	at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:90)
	at com.dragon.Level1.init(Level1.java:21)
	at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)
	at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:393)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:317)
	at com.dragon.Main.main(Main.java:29)
Tue Jun 18 14:58:40 MDT 2013 ERROR:Failed to parse tilemap
org.newdawn.slick.SlickException: Failed to parse tilemap
	at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:695)
	at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:106)
	at org.newdawn.slick.tiled.TiledMap.<init>(TiledMap.java:90)
	at com.dragon.Level1.init(Level1.java:21)
	at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)
	at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:393)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:317)
	at com.dragon.Main.main(Main.java:29)
Caused by: java.lang.NumberFormatException: For input string: ""
	at java.lang.NumberFormatException.forInputString(Unknown Source)
	at java.lang.Integer.parseInt(Unknown Source)
	at java.lang.Integer.parseInt(Unknown Source)
	at org.newdawn.slick.tiled.TiledMap$GroupObject.<init>(TiledMap.java:1079)
	at org.newdawn.slick.tiled.TiledMap$ObjectGroup.<init>(TiledMap.java:1033)
	at org.newdawn.slick.tiled.TiledMap.load(TiledMap.java:688)
	... 7 more

Here is the class that is causing the problem:

package com.dragon;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.tiled.TiledMap;

public class Level1 extends BasicGameState {
	int stateID  = 4;
	
	private TiledMap map;
	
	public Level1(int state) {
		stateID = state;
	}

	@Override
	public void init(GameContainer container, StateBasedGame game) throws SlickException {
		map = new TiledMap("/res/world/level.tmx"); //Error
	}

	@Override
	public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException {

	}

	@Override
	public void update(GameContainer container, StateBasedGame game, int delta)	throws SlickException {
		
	}

	@Override
	public int getID() {
		return stateID;
	}

}

I know that it’s the map = new TiledMap… line that’s causing this because of the error message. When I comment that line out, the game works fine. Thanks!

What’s up with the sudden resurgence of Slick users O.o
I don’t know Slick, but found this - basically your .tmx cannot be 0 in width or height, I guess.

I’ll take a look at that. Thank you!

It’s probably because before all their questions were directed to the slick website, but now that it is gone, they have come here.