Enabling Direct3D with Java2D

Is there any benefit to enabling Direct3D support for Java3D? I’ve tried enabling it and running the Java2D demo supplied with the SDK, but I’ve seen nothing different. The frame rates are still the same.

Anyone know why you’d want to enable Direct3D support for Java2D?

Basically, in JVM 1.4.2_04, you’ve to enable Direct3D via the translucency flag to get accelerated translucent images. Otherwise, only opaque and bitmask images are accelerated (using DDraw).