In an effort to not spend much money on graphics (and because I’m probably going to have to learn sometime), I’ve been trying to program in 3D and am at the point where I’m trying to load external models and animate them. As I REALLY don’t want to animate the models with Java code due to how horribly tedious it seems, I’ve been trying to find a loader for either Java 3D or JOGL that loads an animation-supporting file type and can also let me access the animations so that they can be executed in response to an event (In this case a key press). Does anyone know of such a loader or am I just going to have to write one myself? If I have to do the latter, then where would be a good place to learn how to develop said loader?