what in you opinion is the easiest java 3d physics engine?
OK. i’ve looked through the demos, and i kind of get it. what would be the best way to get a map into jbullet?btBvhTriangleMeshShape maybe?
Jinngine and dyn4j are nice too.
what in you opinion is the easiest java 3d physics engine?
OK. i’ve looked through the demos, and i kind of get it. what would be the best way to get a map into jbullet?btBvhTriangleMeshShape maybe?
Jinngine and dyn4j are nice too.