I am interested in animating a 3D Max skeletal model in Java3D by applying kinematic algorithms and other matrix transformation algorithms to make this work.
I have been looking at Cal3D, but it is only written in C++. Any ideas?
Jay
I am interested in animating a 3D Max skeletal model in Java3D by applying kinematic algorithms and other matrix transformation algorithms to make this work.
I have been looking at Cal3D, but it is only written in C++. Any ideas?
Jay
pseigal replied to your previous post about this 30 minutes ago…