NOTE
I am not developing this project any further, while it was a lot of fun to code and I learned a lot from it, I have decided to drop this project and work on others, the file will still be available for download to whoever wants to try (but keep in mind, its only my first project :D)
A special Thanks to cheatsguy for those awesome custom textures
Download : http://www.mediafire.com/download.php?8qji2shodjxi5fy
NOTE: Refer to Instructions.txt included in the package for instructions and controls
So this is my second proper attempt at creating a somewhat playable game (my first attempt was abandoned as a result of horrible coding, and an awful structure to the code that just wasnāt worth going back to).
āDungeon Manā (name may be changed in future) is essentially a dungeon crawling game similar to āWolfenstien 3Dā, āDoomā or Notchās āPrelude Of The Chamberedā. I am doing this project as sort of a ālearning curveā for me with game development.
I may make a full release of Dungeon Man sometime in the future, or I might eventually scrap it and start a new project.
I will try, as best I can to update this thread as I develop this game, I would be happy to share any information about the coding of this game to anyone who needs it. I would really appreciate any suggestions or criticism that anyone has, and I would also be happy to answer any questions that you may have.
Version Alpha 0.1.2:
- Added support for levels of any size (not just of size 8x8)
- Made level editor interface more user-friendly
- Made level select on startup interface more user-friendly
- Added an extra button āNewā in the editor to create a new level with new dimensions
Version Alpha 0.1.1:
- Added level editor(Only levels of size 8*8 are supported as of now)
- Released the game as a zip file including a runnable .exe file
- Added ability to choose level on startup
- Scrapped PNG parser for level data
Version Alpha 0.1.0:
- Started Development
- Added basic level geometry (walls, floor)
- Added camera movement and input
- Added Mini-Map (Very early stages)