Dungeon Madness

Hello everbody!

I would like to show you my newest game called Dungeon Madness. The game was initially created in 17 days for desktop, then after a two months of polishing I released it for Android.

It is basically an RPG with I’d say rather interesting graphics. Target of the game is to kill mighty wizard, but you have to first get through 11 levels. You can gather new equipment, learn spells and specialize your character by assigning attributes (Attack/Defense/Vitality).

Go ahead at check it out at:

or visit Dungeon Madness website at:
http://dungeon-madness.pancik.com/

http://dungeon-madness.pancik.com/images/feature_graphic_1024x500-6.png

http://dungeon-madness.pancik.com/images/2-800x480.png

http://dungeon-madness.pancik.com/images/7-800x480.png

http://dungeon-madness.pancik.com/images/6-800x480.png

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Hope you like it!
Developed with LibGDX as everything these days… ;D

EDIT:
Yeah, if anybody wonders, graphics are inspired by Mario’s Tiny Dungeons. But he is aware of this, I sent him a tweet.

Quite similar to the visuals of Mario’s Project. Coincidence?

Yeah, if you’re going to release something on Play you should probably use your own graphics (especially if you actually have an artist, which many of us don’t have).

Yeah, it is inspired by him. But no worries :slight_smile:

Btw, all of the assets were created by my artist.

Well tell him he’s done a good job, the graphics are great!

It’s actually “she”, but I will. Thanks!

I’ve really been digging this game. Nice rouge-like, with simple but effective graphics. Nice work, I’ll be curious about what you come out with next.