Hey everyone,
I was just wondering if there was an easy way to draw to an image rather than drawing to the screen. I’m aware that one can render to a texture, but is this the easiest way of going about it? Wouldn’t that still cause the overhead of rendering to the screen?
I’d also like to preserve alpha components, so that the image that I draw comes out with a transparent background so I can overlay my rendering on top of another image. Has anyone done something like this before?
Thanks in advance for the help!