drawing image from colormodel & raster

hey there :slight_smile:

I’m currently using BufferedImages for graphics, the sprites are stored as writableraster and indexcolormodel, the images are constructed by
new BufferedImage(this.palette, this.imageData, false, null);

now, I’d like to use volatileimages instead, but I couldn’t figure out how to draw this data (raster + colormodel) without using the mentioned constructor… :stuck_out_tongue:

thanks in advance :slight_smile: