Hi,
What’s the best way of drawing a scrolling tiled map in LWJGL (OpenGL)?
Should I use the bitmap methods?
Should I use one textured rectangle per tile?
Should I use one large textured rectangle and draw the tiles to its texture?
- The tiled map is going to be scrolled.
- It can be a quite large map.
- Separate tiles can be animated.
Are there any examples?

