display lists performance

I am interested in what scale can display lists improve performance. Let’s suppose that we have 500 objects that all use same geometry and they are moving around in virtual space.

Is performance much defferent with usage of display lists then performance when we don’t use display lists?

Hi,

For the kind of operation you are describing I think that you’ll improve performance with display list.

As far as i know it is not as fast as VBO’s but it’s very easy to implement. I convert a display of a large amount of small objects to display list and i saw the CPU usage decrease by a factor 3… Althought it may depends on your video card…