I’m trying to speed up rendering performance and would like to know if there is there any rule of thumb on whether to use display list or vertex arrays?
My work mostly involves the rendering of 3D models and all I do is rotate, translate, select sections of the mesh to add information, and will soon be texturing the surfaces for material information. Display lists look realy easy to convert to but I couldn’t quite understand how the vertex arrays would improve performance or what there benefit was.
Any help much appreciated.