Hi, I am having no luck disabling vsync using JOGL.
When I call:
gl.wglSwapIntervalEXT(0)
Then call: System.out.println("SWAP INTERVAL: "+ gl.wglGetSwapIntervalEXT());
I get:
SWAP INTERVAL: 0
but…I still only get the default 63 FPS…always…even with no rendereing at all.
Is this a noop in JOGL? My card does support the extension (Geo 4). I am running Windows XP, Java 1.5.
When I run LWJGL applications, they seem to have no problems turnning of vsync.
Any suggestions? Is it a bug? Does anyone else have this problem?