I have X number of behaviors that I add to my
universe, and only enable the one currently being
used, via the setEnable() method.
All behaviors are woke up on AWTEvents.
Whenever I switch the behaviors, and do my processing (i.e. picking),
it keeps the AWT events that were processed in the other behavior. Is there
anyway to clear out the buffer of AWT events given to me in the processStimulus
method ?
Thanks
Zak ???